D2 Runes

Amn
Required Level: 25
In a Weapon: 7% Life Stolen Per Hit 
In Armor|Helm|Shield: Attacker takes 14 damage

Ber
Required Level: 63
In a Weapon: 20% Chance of Crushing Blow
In Armor|Helm|Shield: Damage Reduced by 8%

Cham
Required Level: 67
In a Weapon: 32% Chance of Hit Freezing Target for 3 seconds
In Armor|Helm|Shield: Can not be frozen.
Dol
Required Level: 31
In a Weapon: 25% Chance that Hit Causes Monster to Flee  
In Armor|Helm|Shield: +7 Replenish Life

El
Required Level: 11
In a Weapon: +50 AR, +1 Light Radius
In Armor|Helm: +1 Light Radius, +15 Defense

Eld
Required Level: 11
In a Weapon: +75% Damage vs. Undead, +50 Attack Rating vs.
In Armor|Helm|Shield: Lowers Stamina drain by 15%

Eth
Required Level: 15
In a Weapon: -25% Target Defense 
In Armor|Helm|Shield: Regenerate Mana 15%

Fal
Required Level: 41
In a Weapon: +10 Strength
In Armor|Helm|Shield: +10 Strength

Gul
Required Level: 53
In a Weapon: +20% AR
In Armor|Helm|Shield: +5 to Max Resist Poison

Hel
Required Level: 33
In a Weapon: -20% Requirements
In Armor|Helm|Shield: -15% Requirements

Io
Required Level: 35
In a Weapon: +10 Vitality
In Armor|Helm|Shield: +10 Vitality

Ist
Required Level: 51
In a Weapon: +30% Better Chance of Finding Magical Items
In Armor|Helm|Shield: +25% Better Chance of Finding Magical Items

Ith
Required Level: 15
In a Weapon: +9 to Maximum Damage
In Armor|Helm|Shield: 15% Damage Taken Goes to Mana

Jah
Required Level: 65
In a Weapon: Ignores Target Defense
In Armor|Helm: +5% of total Hit Points
In Shield: +50 Hit Points 

Ko
Required Level: 39
In a Weapon: +10 Dexterity
In Armor|Helm|Shield: +10 Dexterity

Lem
Required Level: 43
In a Weapon: +50% Extra Gold from Monsters
In Armor|Helm|Shield: +50% Extra Gold from Monsters

Lo
Required Level: 59
In a Weapon: 20% Chance of Deadly Strike
In Armor|Helm|Shield: +5 to Max. Resist Lightning

Lum
Required Level: 37
In a Weapon: +10 Energy
In Armor|Helm|Shield: +10 Energy

Mal
Required Level: 49
In a Weapon: Prevent Monster Healing
In Armor|Helm|Shield: Reduce Magic Damage by 7

Nef
Required Level: 13
In a Weapon: Knock back
In Armor|Helm|Shield: +30 Defense vs. Missile

Ohm
Required Level: 57
In a Weapon: +50% Damage
In Armor|Helm|Shield: +5 to Max. Resist Cold

Ort
Required Level: 21
In a Weapon: +1-50 Lightning Damage
In Armor|Helm|Shield: +35% Lightning Resistance

Pul
Required Level: 45
In a Weapon: +75% Damage to Demons, +100 AR against Demons 
In Armor|Helm|Shield: +30% Defense 

Ral
Required Level: 19
In a Weapon: +5-30 Fire Damage
In Armor|Helm|Shield: +35% Fire Resistance

Shael
Required Level: 29
In a Weapon: Faster Attack Rate (+20)
In Armor|Helm: Faster Hit Recovery (+20) 
In Shield: Faster Block Rate (+20) 

Sol
Required Level: 27
In a Weapon: +9 to Minimum Damage
In Armor|Helm|Shield: -7 Damage Taken

Sur
Required Level: 61
In a Weapon: 20% Chance of Hit Blinds Target
In Armor|Helm: +5% total Mana
In Shield: +50 Mana 

Tal
Required Level: 17
In a Weapon: +75 Poison damage over 5 seconds
In Armor|Helm|Shield: +35% Poison Resistance

Thul
Required Level: 23
In a Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
In Armor|Helm|Shield: +30% Cold Resistance

Tir
Required Level: 13
In a Weapon: +2 Mana Per Kill
In Armor|Helm|Shield: +2 Mana Per Kill

Um
Required Level: 47
In a Weapon: 25% Chance of Open Wounds
In Armor|Helm: +15% Resist All
In Shield: +22% Resist All

Vex
Required Level: 55
In a Weapon: 7% Mana Leech
In Armor|Helm|Shield: +5 to Max Fire Resist

Zod
Required Level: 55
In a Weapon: Indestructible
In Armor|Helm|Shield: Indestructible